Something doesn't seem right...
With the stick figure. I noticed it in the first one. When he jumps or runs, it doesn't really look like he's pushing off of a block or some of his movements seem somewhat impossible from the position he starts off in (i.e. when he falls backwards near the beginning)
Pretty funny, but it's not believable that kids would change that much in one year
Couldn't stop laughing
Definitely better than last time. I could actually enjoy the satire because the quality of the animation was better than just a travesty of brawl taunts
I thought it was a great game that looks like you put a lot of effort in it,
A skip scene button would have been nice, or a replay minigame button so you don't have to
watch the scene everytime you want to get a different result.
For those having trouble with the first game though, don't actually mash the X button as fast as you can because it won't work, pressing it like 5 times a second is enough
That game was really fun to play, but it seemed to be to easy after you max out the homing arrows and the explosive arrows, and the most expensive arrows (time, gravity, helium, etc.) seemed to be the most worthless, though seeing the dinosaurs was fun
The story felt good, I kinda got lost at some parts. I thought that, though it was nice you couldn't die, it took away from the story because the fears gone once you realize getting hit was aesthetic, but a health bar wouldn't make it seem real either. The sprite part seemed pretty random, and some parts in the game it feels kind of odd how crazy everything else is going, but the main character seems to shrug it off like its nothing
Picks up later on, but I thought the intro was a little weak
K, I'll be sure to improve that! Thanks.
I heard this for the menu of Sonic Shorts 2, I looked everywhere for your artist page
I thought it sounded good, but I think the only flaw is that the melody would sound better if the guitar parts were a little bit louder or had more distortion
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