Mouse is an unfair advantage
If you use it, the feel is entirely different. I would prefer controlling when I shoot but auto shooting works fine. The game was pretty fun, but the health bar looked a little to simple and unappealing
Mouse is an unfair advantage
If you use it, the feel is entirely different. I would prefer controlling when I shoot but auto shooting works fine. The game was pretty fun, but the health bar looked a little to simple and unappealing
Thank you for your comment. See my response to soulblud about the mouse.. I agree about the health bar, that's one part of the game I'm least proud of. But I was at the point in the project where I needed to ship it and move on to my next! :)
Good introduction
But the interface was weak. You should use lines to make the arrows instead of the paint brush tool. The yellow background was boring
its sapost to be like pages in a book
Great
Only thing I didn't like is when you get hit you should make it have some kind of effect like the person flashes or something and the animation should change when he hits about 100 mph to make him look like he's running faster
When you go 100 mph, he explodes into a ball of electricity! but you're right, he does need a hit animation instead of just getting knocked back...
I suck at this
I got stuck on the first question for aabout 3 minutes
That doesn't even make sense. Find away to stop someone from using tab, and in the maze, you can move your mouse off the window and bring it in from the side to skip it
How could you get stuck on the first question?
Needs more music
Its a great start, but some more music would be nice, and it would help if the blocks didn't look so pixel-like, try to make them more smooth.
New music for each level. The blockiness is due to the game being a port from a cell-phone game.
Lobster
Age 32, Male
???
Newgrounds
Joined on 2/23/08